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Android Studio Game Development, Jerome DiMarzio


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Цена: 27940.00T
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Склад Америка: 239 шт.  
При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
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Автор: Jerome DiMarzio
Название:  Android Studio Game Development
ISBN: 9781484217177
Издательство: Springer
Классификация:
ISBN-10: 1484217179
Обложка/Формат: Paperback
Страницы: 95
Вес: 0.17 кг.
Дата издания: 16.11.2015
Язык: English
Размер: 234 x 156 x 6
Основная тема: Computer Science
Подзаголовок: Concepts and Design
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание:

This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio.

This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. Youll then be well equipped to tackle the game-development topics that make up the rest of the book. Youll learn about OpenGL ES and how to deal with polygons, before mastering image loading and sprite sheets.

The final three chapters cover topics vital to successful game development: interactivity. Youll gain skills in reading user input, responding to that input with in-game movement, and detecting collisions.

Youll learn:

  • How to create projects in Android Studio
  • How to use the SDK manager to keep your Android SDK current
  • How to commit to and get projects from GitHub
  • How to use OpenGL ES to load images
  • How to react to player input
  • How to debug your games using Android Studio

Audience

This book is for those who may be new to game development who have some experience with Android Studio IDE and Android. To learn about Android Studio, check out Learn Android Studio IDE by Gerber and Craig (Apress).



Game physics engine development

Автор: Millington, Ian
Название: Game physics engine development
ISBN: 0123819768 ISBN-13(EAN): 9780123819765
Издательство: Taylor&Francis
Рейтинг:
Цена: 58170.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.

Mostly Codeless Game Development

Автор: Robert Ciesla
Название: Mostly Codeless Game Development
ISBN: 148422969X ISBN-13(EAN): 9781484229699
Издательство: Springer
Рейтинг:
Цена: 35390.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Chapter 1: A Good Game
Chapter Goal: Learn about the most successful video games franchises of all time
No of pages: 15

Chapter 2: Game Developer's Battlestation
Chapter Goal: The basics of computer hardware from a developer's perspective
No of pages: 5

Chapter 3: Game Maker's Lexicon - Level One
Chapter Goal: Concepts and jargon used in game creation for the beginner
No of pages 29

Chapter 4: Commercial Game Engines
Chapter Goal: In-depth reviews of commercial tools for game development
No of pages: 60-65

Chapter 5: Freeware Game Engines
Chapter Goal: Reviews of non-commercial (i.e. free) tools for game development
No of pages: 25-30

Chapter 6: Audiovisual Assets
Chapter Goal: Learn the basic concepts behind digital audiovisuals
No of pages: 20
Chapter 7: Business and Marketing
Chapter Goal: The concepts of commerce crucial to the video game industry
No of pages: 14
Chapter 8: A Brief History of Video Games
Chapter Goal: A detailed look at some of the most popular video games
No of pages: 18

Chapter 9: Game Engine Museum
Chapter Goal: A look at historical game engines and related tools (starting from the 1980s)
No of pages: 10

Chapter 10: Game Maker's Lexicon - Level Two
Chapter Goal: Learn some advanced concepts in video game production
No of pages: 20

Chapter 11: The Mostly Codeless -challenge
Chapter Goal: Achieve an attainable challenge which uses the information contained in the book
No of pages: 1


Game Development with Construct 2

Автор: LEE STEMKOSKI; Evan Leider
Название: Game Development with Construct 2
ISBN: 1484227832 ISBN-13(EAN): 9781484227831
Издательство: Springer
Рейтинг:
Цена: 41920.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Teaching you to create 12 game projects from a variety of genres, the software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers and smartphones. No prior programming knowledge is needed, and only minimal mathematical knowledge (x,y coordinates, measuring angles and applying formulas).

Learn 2d game development with c#

Автор: Sung, Kelvin Keng-wei Chang, Jack Zhu, Robert Pavleas, Jebediah
Название: Learn 2d game development with c#
ISBN: 143026604X ISBN-13(EAN): 9781430266044
Издательство: Springer
Рейтинг:
Цена: 30740.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

  1. Introducing 2D Game Development in C#
  2. Getting to Know the MonoGame Framework
  3. 2D Graphics, Coordinates, and Game State
  4. Getting Things Moving
  5. Pixel-Accurate Collisions
  6. Game Object States and Semiautonomous Behaviors
  7. Sprites, Camera, Action!
  8. Particle Systems
  9. Building Your First 2D Game


Polished Game Development

Автор: Goodwin
Название: Polished Game Development
ISBN: 1484218787 ISBN-13(EAN): 9781484218785
Издательство: Springer
Рейтинг:
Цена: 34470.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement functionality to make the game shine.Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book on theoretical game design principles. Explains the difference between a pet project, and a professional one.Covers how to test for the problems and bugs you don't know you'll have.Details simple, but effective, visual improvements that can be done with very little effort.Regardless of platform (web, mobile, or console), or language (C++, C#, JavaScript) there is a wealth of common (and specific) tips within these pages that will enable you to make the most professional games you can.What You Will LearnLearn what essential elements are often missedStay on-brand, visually and verballyUse audio to enhance your gameImprove game balanceTest effectively

Who This Book Is For
Polished Game Development is for game developers looking for a guide and checklist on how to get their game finished to the highest possible standards. They will know how to write a game, and get it released, but not necessarily how to make it shine. They will be professional developers, indies, university students and graduates.

Learn Unity for Windows 10 Game Development

Автор: Blackman
Название: Learn Unity for Windows 10 Game Development
ISBN: 1430267585 ISBN-13(EAN): 9781430267584
Издательство: Springer
Рейтинг:
Цена: 41920.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book will take you through the process of creating a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. On your way, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain a good working knowledge of scripting in the Unity environment using both JavaScript and C#.Learn Unity for Windows 10 Game Development starts by exploring the Unity editor and experimenting with staple game functionality. If you are new to scripting or just new to C#, you will be able to investigate syntax, commonly used functions, and communication required to bring your ideas to life. With the book's included art assets, you will learn the ins and outs of asset choices and management while making use of Unity's 2D physics, Shuriken particle systems and Mecanim's character and state management tools.Finally, you will bring it all together to create a multi-level game as you learn how to incorporate mobile specific functionality, test on a Windows Phone device, and others for Windows 10 and ultimately, publish your game to the Windows App Store. You'll even learn about marketing and monetization in the mobile game market.What You Will Learn:C# basics for UnityWorking with the Unity EditorManaging assetsUsing the Mecanim animation system2D features and physicsSetting up your game for Windows Phone and other devicesWho This Book Is For:Game developers, hobbyists and game dev students who are new to Unity or Windows Mobile game development or both. JavaScript and C# experience are helpful, but C# experience is not required.

C++ game development primer

Автор: Sutherland, Bruce
Название: C++ game development primer
ISBN: 1484208153 ISBN-13(EAN): 9781484208151
Издательство: Springer
Рейтинг:
Цена: 26080.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: After reading this book, you`ll have the fundamental know-how to become a successful and profitable game applications developer in today`s increasingly competitive indie game marketplace.For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start.

Rapid Game Development Using Cocos2d-JS

Автор: Kumar
Название: Rapid Game Development Using Cocos2d-JS
ISBN: 148422552X ISBN-13(EAN): 9781484225523
Издательство: Springer
Рейтинг:
Цена: 23280.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework. You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You’ll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you’ll discover the features of Chipmunk (the built-in physics engine) with full examples. What You'll LearnGet a simple head start in Cocos2d-JSGain an architectural overview of the different blocks of the frameworkMaster sprites, spritesheets, and frame animationWork with the event system in Cocos2d-JSDiscover the animation APIs in Cocos2d-JSLeverage the built-in physics engine Who This Book Is ForBeginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.

VR developer gems

Автор: Sherman, William R.,
Название: VR developer gems
ISBN: 1138030120 ISBN-13(EAN): 9781138030121
Издательство: Taylor&Francis
Рейтинг:
Цена: 127600.00 T
Наличие на складе: Невозможна поставка.
Описание: This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project.

Pro unity game development with c#

Автор: Thorn, Alan
Название: Pro unity game development with c#
ISBN: 1430267461 ISBN-13(EAN): 9781430267461
Издательство: Springer
Рейтинг:
Цена: 39090.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity.

Zune game development using xna 3.0

Автор: Waters, Dan
Название: Zune game development using xna 3.0
ISBN: 1430218614 ISBN-13(EAN): 9781430218616
Издательство: Springer
Рейтинг:
Цена: 40050.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform.

Lean Game Development

Автор: Julia Naomi Rosenfield Boeira
Название: Lean Game Development
ISBN: 1484232151 ISBN-13(EAN): 9781484232156
Издательство: Springer
Рейтинг:
Цена: 23280.00 T
Наличие на складе: Поставка под заказ.
Описание: Apply lean frameworks and other concepts of software development to the process of your game development.


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