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Pro Visual C++ 2005 for C# Developers, Dean C. Wills


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Цена: 51160.00T
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Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Америка: 226 шт.  
При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
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Автор: Dean C. Wills
Название:  Pro Visual C++ 2005 for C# Developers
ISBN: 9781430211907
Издательство: Springer
Классификация:

ISBN-10: 1430211903
Обложка/Формат: Paperback
Страницы: 382
Вес: 0.71 кг.
Дата издания: 14.11.2014
Язык: English
Размер: 235 x 191 x 22
Основная тема: Computer Science
Подзаголовок: Featuring C++/CLI
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: Featuring two distinct sections that lead to a simple migration path toward Visual C++ 2005 development, this guide is for experienced developers approaching Visual C++ from a C# background with .NET 1.1 or 1.0. The book introduces the Visual C++ 2005 technology, then outlines the language in fast-track chapters.

Basic Perspective Drawing: A Visual Approach, 6th Edition

Автор: Montague
Название: Basic Perspective Drawing: A Visual Approach, 6th Edition
ISBN: 1118134141 ISBN-13(EAN): 9781118134146
Издательство: Wiley
Рейтинг:
Цена: 41350.00 T
Наличие на складе: Есть
Описание: The best-selling guide now completely updated to include online tutorials! Basic Perspective Drawing introduces students, both those in formal design courses and self-learners, to the basic principles and techniques of perspective drawing.

Multithreading for Visual Effects

Автор: Watt
Название: Multithreading for Visual Effects
ISBN: 1482243563 ISBN-13(EAN): 9781482243567
Издательство: Taylor&Francis
Рейтинг:
Цена: 52150.00 T
Наличие на складе: Есть
Описание:

Tackle the Challenges of Parallel Programming in the Visual Effects Industry

In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry's leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

Diverse Solutions to Solve Performance Problems

After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.


Maya Visual Effects the Innovator`s Guide

Автор: Keller Eric
Название: Maya Visual Effects the Innovator`s Guide
ISBN: 1118441605 ISBN-13(EAN): 9781118441602
Издательство: Wiley
Рейтинг:
Цена: 40120.00 T
Наличие на складе: Поставка под заказ.
Описание: Create innovative CG solutions with Maya and this creative guide Professional Maya artists have to think on their feet. It`s nothing for them to receive just vague sketches or incomplete ideas of what the studio wants and have to come up with something brilliant.

Interior design visual presentation

Название: Interior design visual presentation
ISBN: 0471741566 ISBN-13(EAN): 9780471741565
Издательство: Wiley
Рейтинг:
Цена: 35890.00 T
Наличие на складе: Поставка под заказ.
Описание: Develop the skills you need to deliver presentations that sell. This unique resource focusing on the visual design and presentation skills of the interior designer, offers thorough, process-oriented coverage on the planning, layout, and design of interior building spaces, complete with a broad range of real-world examples.

Filming the Fantastic: A Guide to Visual Effects Cinematography

Автор: Mark Sawicki
Название: Filming the Fantastic: A Guide to Visual Effects Cinematography
ISBN: 0240814738 ISBN-13(EAN): 9780240814735
Издательство: Taylor&Francis
Рейтинг:
Цена: 53070.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A step-by step guide to visual effects cinematography that empowers you to plan out and execute visual effects shots on a budget, without falling into the common pitfall of using high-end computer graphics to `fix it in post,` which can be an expensive, drawn out process.

Pro PowerShell for Database Developers

Автор: Bryan P. Cafferky
Название: Pro PowerShell for Database Developers
ISBN: 1484205421 ISBN-13(EAN): 9781484205426
Издательство: Springer
Рейтинг:
Цена: 46570.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Introduction

1. Grasping PowerShell Basics

2. Introducing the Language

3. Learning Advanced Features

4. Writing Simple Scripts

5. Creating Reusable Code

6. Extending PowerShell

7. Accessing SQL Server

8. Customizing the PowerShell Environment

9. Augmenting ETL Processes

10. PowerShell Application Configurations, Development Best Practices and Application Deployment

11. PowerShell versus SSIS

12. PowerShell Jobs

13. Multi-threading with Wndows Workflow


Pro node.js for developers

Автор: Ihrig, Colin
Название: Pro node.js for developers
ISBN: 1430258608 ISBN-13(EAN): 9781430258605
Издательство: Springer
Рейтинг:
Цена: 35360.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

  1. Introducing Node.js
  2. The Node Module System
  3. The Event Loop
  4. Events
  5. Timers and Scheduling
  6. The Command Line Interface
  7. Accessing the File System
  8. Data Streams
  9. Binary Data
  10. Creating Child Processes
  11. Network Programming
  12. HTTP Server Development
  13. Connect
  14. Connecting to Databases
  15. Logging
  16. Application Scaling
  17. Appendix

Pro visual studio 2005 team system application development

Автор: Shrimpton, Steve
Название: Pro visual studio 2005 team system application development
ISBN: 159059682X ISBN-13(EAN): 9781590596821
Издательство: Springer
Рейтинг:
Цена: 40050.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Visual Studio 2005 Team System is a large and complex product, and is arguably the most sophisticated development environment that Microsoft has ever built.

Pixel Art for Game Developers

Автор: Silber
Название: Pixel Art for Game Developers
ISBN: 1482252309 ISBN-13(EAN): 9781482252309
Издательство: Taylor&Francis
Рейтинг:
Цена: 58170.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel Art and Pixel Art software, it focuses on the universal principles of the craft.

The book provides an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game development.

Gamers love the retro feel of Pixel Art, and lucky for you it is easy to create. You'll love the tiny file sizes that will reduce compile times and help your game run faster. Providing you with the skills to create the characters and environments needed for 2D games, this book will help you:

  • Create tilesets to build game environments
  • Understand light and shadow
  • Work efficiently with pixels
  • Use atmospheric and linear perspective
  • Create professional-quality Pixel Art

This book has chapters dedicated to theory as well as step-by-step tutorials, both of which describe the process explicitly. Whether you are an artist, programmer, indie developer, or certified public accountant, after reading this book, you'll understand the steps necessary to create production-quality Pixel Art graphics.

Praise for the Book:

Pixel Art and Pixel Art games are very popular and the technique is a great way for independent creators to create very good-looking games with limited resources. It's frankly shocking that there hasn't been a resource like this before ... a very timely book.
--Chris Totten, George Mason University, Washington, DC, USA


Beginning SQL Server 2005 for Developers

Автор: Robin Dewson
Название: Beginning SQL Server 2005 for Developers
ISBN: 1590595882 ISBN-13(EAN): 9781590595886
Издательство: Springer
Рейтинг:
Цена: 40050.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Purchase this book and you'll get the free, fully searchable eBook--a $25 value (Details are printed inside the book.)

SQL Server 2005 will increase your programming options, productivity, analysis, and database management. If you have some basic knowledge of relational databases and want to start a career as a developer using SQL Server, then this book is your ideal first step. It explains the core jobs and roles for developing a database in both SQL Server 2000 and 2005.

This book features practical steps to help you overcome issues youre likely to encounter. You'll learn to use SQL for querying, inserting, updating, and deleting data. You'll also learn how to back up and restore databases for basic administration in SQL Server. Further, you'll cover how to build a complete database, from the fundamentals of relational database design to table and index creation.

Additionally, you'll start to program in T-SQL, SQL Servers implementation (and extension) of the SQL programming language, and you'll come away with effective programming techniques using stored procedures and triggers.


LabVIEW: A Developer`s Guide to Real World Integration

Автор: Ian Fairweather
Название: LabVIEW: A Developer`s Guide to Real World Integration
ISBN: 1439839816 ISBN-13(EAN): 9781439839812
Издательство: Taylor&Francis
Рейтинг:
Цена: 204160.00 T
Наличие на складе: Невозможна поставка.
Описание: Written by experienced LabVIEW (TM) developers and engineers, this guide explains how to integrate LabVIEW into real-life applications. Each chapter demonstrates the power and simplicity of LabVIEW in various applications, from image processing to solar tracking systems. Many of the chapters explore how exciting new technologies can be implemented i

Developer`s Dilemma: The Secret World of Videogame Creators

Автор: O`Donnell Casey
Название: Developer`s Dilemma: The Secret World of Videogame Creators
ISBN: 0262028190 ISBN-13(EAN): 9780262028196
Издательство: MIT Press
Рейтинг:
Цена: 39500.00 T
Наличие на складе: Нет в наличии.
Описание:

An examination of work, the organization of work, and the market forces that surround it, through the lens of the collaborative practice of game development.

Rank-and-file game developers bring videogames from concept to product, and yet their work is almost invisible, hidden behind the famous names of publishers, executives, or console manufacturers. In this book, Casey O'Donnell examines the creative collaborative practice of typical game developers. His investigation of why game developers work the way they do sheds light on our understanding of work, the organization of work, and the market forces that shape (and are shaped by) media industries. O'Donnell shows that the ability to play with the underlying systems -- technical, conceptual, and social -- is at the core of creative and collaborative practice, which is central to the New Economy. When access to underlying systems is undermined, so too is creative collaborative process.

Drawing on extensive fieldwork in game studios in the United States and India, O'Donnell stakes out new territory empirically, conceptually, and methodologically. Mimicking the structure of videogames, the book is divided into worlds, within which are levels; and each world ends with a boss fight, a "rant" about lessons learned and tools mastered. O'Donnell describes the process of videogame development from pre-production through production, considering such aspects as experimental systems, "socially mandatory" overtime, and the perpetual startup machine that exhausts young, initially enthusiastic workers. He links work practice to broader systems of publishing, manufacturing, and distribution; introduces the concept of a privileged "actor-intra-internetwork"; and describes patent and copyright enforcement by industry and the state.



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