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Human Aspects of IT for the Aged Population. Aging, Design and User Experience, Jia Zhou; Gavriel Salvendy


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Автор: Jia Zhou; Gavriel Salvendy
Название:  Human Aspects of IT for the Aged Population. Aging, Design and User Experience
ISBN: 9783319585291
Издательство: Springer
Классификация:







ISBN-10: 3319585290
Обложка/Формат: Paperback
Страницы: 513
Вес: 0.75 кг.
Дата издания: 15.05.2017
Серия: Information Systems and Applications, incl. Internet/Web, and HCI
Язык: English
Издание: 1st ed. 2017
Иллюстрации: 171 illustrations, black and white; xxiii, 513 p. 171 illus.
Размер: 234 x 156 x 28
Читательская аудитория: Professional & vocational
Основная тема: Computer Science
Подзаголовок: Third International Conference, ITAP 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part I
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: Aging and Technology Acceptance.- Age Differences in Acceptance of Self-Driving Cars: A Survey of Perceptions and Attitudes.- Mobile Technology Adoption Among Older People - An Exploratory Study in the UK.- Everyday Life Interactions of Women 60+ with ICTs: Creations of Meaning and Negotiations of Identity.- Privacy, Data Security, and the Acceptance of AAL-Systems - a User-Specific Perspective.- Domestic Robots for Homecare: a Technology Acceptance Perspective.- User-Centred Design for the Elderly. - Co-creation Methods: Informing Technology Solutions for Older Adults. - Addressing Issues of Need, Adaptability, User Acceptability and Ethics in the Participatory Design of new Technology Enabling Wellness, Independence and Dignity for Seniors Living in Residential Homes. - Towards Accessible Automatically Generated Interfaces Part 2: Study with Model-Based Self-Voicing Interfaces. -Towards Accessible Automatically Generated Interfaces Part 1: An Input Model that Bridges the Needs of Users & Product Functionality. -Representing Meaning in User Experience by Visualizing Empirical Data.- A Study on Interactive Explanation Boards Design and Evaluation for Active Aging Ecotourism.- A Pyramid Model of Inclusive Design to Get Outdoors for Chinas Ageing People. -Using Care Professionals as Proxies in the Design Process of Welfare Technology - Perspectives from Municipality Care. - Technology Experience Cafй - Enabling Technology-Driven Social Innovation for an Ageing Society. - Research on Age-Adaptive Design of Information Interaction Based on Physiological Characteristics of the Aged. - Product Design for the Elderly.- Study on PSD Model with FAHP Method in the Product Design for Older Adults. - User Experience Design Research of New Types of Home Appliances Based on the Analysis of the Learning Curve of the Elderly. -Analysis and Study on the Furniture Used by the Aging Population Based on the Quality of Sleep.- A Sensory Emotion Data System for Designing Information Appliances.- Users Affective Response to Furniture Design Based on Public Openness. -Emotions in Material Surfaces for Product Design. -Study on the Product Packaging Color Identification of Elder Men and Elder Women.-Research on the Design of Smart Pension Product Modeling based on Brand Image.-Aging and User Experience. - Acoustical Evaluation of Soundscape in Urban Spaces along Traffic Corridor. - Elderly Using Innovative Gesture Design of Satisfaction Performance. - A Study of Usability on Internet Map website.- How to Enhance Intergenerational Communication? The Influence of Family Orientation and Generation when Using Social Robots as an Intermediary.- Factors in fraudulent e-mails that deceive elderly people. -Silent Speech Interaction for Ambient Assisted Living Scenarios.- A Pilot Interface Evaluation Combined with Three-dimensional Holography Concept for the Older Adults. - Personalized Access for People with Severe Motor Disabilities - AsTeRICS, FlipMouse and the 2-Level Personalization Software Engineering Method. - Digital Literacy and Training. - The Positive and Negative Impact of an Intergenerational Digital Technology Education Programme on Younger Peoples Perceptions of Older Adults. - Playful Method for Seniors to Embrace Information Technology. -Eliciting Best Practices in Digital Literacy Tutoring: A Cognitive Task Analysis Approach.- Gamification on Senior Citizens Information Technology Learning: The Mediator Role of Intrinsic Motivation.- The Study of Teaching the Smartphone Using in Taiwans Elderly Population - a Case Study in Learners of the Senior Citizens Academy in a City of Taiwan. -How to Guide the Use of Technology for Ageing-in-Place? An Evidence Based Educational Module. - Exploring the Elders Information Needs on Home-based Care: A Community Service Perspective.

Human Aspects of IT for the Aged Population. Applications, Services and Contexts

Автор: Jia Zhou; Gavriel Salvendy
Название: Human Aspects of IT for the Aged Population. Applications, Services and Contexts
ISBN: 3319585355 ISBN-13(EAN): 9783319585352
Издательство: Springer
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Цена: 74530.00 T
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Описание: Mobile and Wearable Interaction for the Elderly. - How Do Users Interact With Mobile Devices? An Analysis of Handheld Positions for Different Technology Generations.- Movement Analysis for Improving Older Adults' Performances in HCI: Preliminary Analysis of Movements of the Users' Wrists during Tactile Interaction. -Investigation into the Discrepancies Between Writing on Paper and Writing on a Touchscreen Device. -A Conceptual Design for a Smart Photo Album Catered to the Elderly. -Development of a User Experience Evaluation Framework for Wearable Devices. -A Field Experiment on Capabilities Involved in Mobile Navigation Task. -Shape Design and Exploration of 2D and 3D Graphical Icons. - The Effects of the Transparency of the Guiding Diagrams on the Phone Interface for the Elderly. - Aging and Social Media. - Exploring Storytelling for Digital Memorialization. -My Interests, my Activities: Learning from an Intergenerational Comparison of Smartwatch Use. -Understanding the Motivations of Online Community Users - A Comparison between Younger and Older People. - Visual Representations of Digital Connectivity in Everyday Life.- Novel Functional Technologies for Age-friendly E-commerce. - Participatory Human-Centered Design of a Feedback Mechanism within the Historytelling System. -Research on New Media Usage Behaviors, Influencing Factors and Social Contact Mode of the Elderly. - Online Privacy Perceptions of Older Adults. - Examining the Factors Influencing Elders' Knowledge Sharing Behavior in Virtual Communities.- Silver and Intergenerational Gaming.- Digital Gaming Perceptions Among Older Adult Non-Gamers. -My grandpa and I "gotta catch 'em all." A research design on intergenerational gaming focusing on Pokйmon Go. - Socioemotional Benefits of Digital Games for Older Adults.- Exergaming: Meaningful Play for Older Adults.- Pass the Control(ler): Shifting of Power in Families through Intergenerational Gaming. -A Mature Kind of Fun? Exploring Silver Gamers' Motivation to Play Casual Games - Results from a Large-Scale Online Survey. -Employing a User-Centered Design Process to Create a Multiplayer Online Escape Game for Older Adults. - Social Interaction between Older Adults (80+) and Younger People during Intergenerational Digital Gameplay.- Health Care and Assistive Technologies and Services for the Elderly. - Distributed User Interfaces for Poppelreuter and Raven visual tests. - Adaptation of the Model for Assessment of Telemedicine (MAST) for IoT Telemedicine Services. - Harvesting Assistive Technology Vocabularies: Methods and Results from a Pilot Study.- Understanding Acceptance Factors for Using E-Care Systems and Devices: Insights from a Mixed-Method Intervention Study in Slovenia.- Sensor-Driven Detection of Social Isolation in Community-Dwelling Elderly. -Understanding Middle-Aged and Elderly Taiwanese People's Acceptance of the Personal Health Information System for Self-Health Management.- To Capture the Diverse Needs of Welfare Technology Stakeholders - Evaluation of a Value Matrix. -Technology and Service Usage among Family Caregivers.- Change in the Relationship between the Elderly and Information Support Robot System Living Together.- Digital Storytelling and Dementia. -From Noticing to Suspecting: The Initial Stages in the Information Behaviour of Informal Caregivers of People with Dementia.- Usability Evaluation on User Interface of Electronic Wheelchair.- Fall Detection based on Skeleton Data. - Aging and Learning, Working and Leisure.- The STAGE Project: Tailored Cultural Entertainment for Older Adults via Streaming Technology.- Facilitating Remote Communication between Senior Communities with Telepresence Robots.- Reopening the Black Box of Career Age and Research Performance. - Intergenerational Techno-Creative Activities in a Library Fablab. - 'Industrie 4.0' and an Aging Workforce - A Discussion from a Psychological and a Managerial Perspect

Design, User Experience, and Usability: Technological Contexts

Автор: Marcus
Название: Design, User Experience, and Usability: Technological Contexts
ISBN: 3319404059 ISBN-13(EAN): 9783319404059
Издательство: Springer
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Цена: 59630.00 T
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Описание: The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences.

Design, User Experience, and Usability: Theory, Methodology, and Management

Автор: Aaron Marcus; Wentao Wang
Название: Design, User Experience, and Usability: Theory, Methodology, and Management
ISBN: 3319586335 ISBN-13(EAN): 9783319586335
Издательство: Springer
Рейтинг:
Цена: 93160.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 168 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set.

LNCS 10288: The 56 papers included in this volume are organized in topical sections on design thinking and design philosophy; aesthetics and perception in design; user experience evaluation methods and tools; user centered design in the software development lifecycle; DUXU education and training.

LNCS 10289: The 56 papers included in this volume are organized in topical sections on persuasive and emotional design; mobile DUXU; designing the playing experience; designing the virtual, augmented and tangible experience; wearables and fashion technology.

LNCS 10290: The 56 papers included in this volume are organized in topical sections on information design; understanding the user; DUXU for children and young users; DUXU for art, culture, tourism and environment; DUXU practice and case studies.


Design, User Experience, and Usability: Designing Pleasurable Experiences

Автор: Aaron Marcus; Wentao Wang
Название: Design, User Experience, and Usability: Designing Pleasurable Experiences
ISBN: 331958636X ISBN-13(EAN): 9783319586366
Издательство: Springer
Рейтинг:
Цена: 93160.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 168 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set.

LNCS 10288: The 56 papers included in this volume are organized in topical sections on design thinking and design philosophy; aesthetics and perception in design; user experience evaluation methods and tools; user centered design in the software development lifecycle; DUXU education and training.

LNCS 10289: The 56 papers included in this volume are organized in topical sections on persuasive and emotional design; mobile DUXU; designing the playing experience; designing the virtual, augmented and tangible experience; wearables and fashion technology.

LNCS 10290: The 56 papers included in this volume are organized in topical sections on information design; understanding the user; DUXU for children and young users; DUXU for art, culture, tourism and environment; DUXU practice and case studies.


Design, User Experience, and Usability: Understanding Users and Contexts

Автор: Aaron Marcus; Wentao Wang
Название: Design, User Experience, and Usability: Understanding Users and Contexts
ISBN: 3319586394 ISBN-13(EAN): 9783319586397
Издательство: Springer
Рейтинг:
Цена: 102480.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 168 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set.

LNCS 10288: The 56 papers included in this volume are organized in topical sections on design thinking and design philosophy; aesthetics and perception in design; user experience evaluation methods and tools; user centered design in the software development lifecycle; DUXU education and training.

LNCS 10289: The 56 papers included in this volume are organized in topical sections on persuasive and emotional design; mobile DUXU; designing the playing experience; designing the virtual, augmented and tangible experience; wearables and fashion technology.

LNCS 10290: The 56 papers included in this volume are organized in topical sections on information design; understanding the user; DUXU for children and young users; DUXU for art, culture, tourism and environment; DUXU practice and case studies.


Design, User Experience, and Usability: User Experience Design for Everyday Life Applications and Services

Автор: Aaron Marcus
Название: Design, User Experience, and Usability: User Experience Design for Everyday Life Applications and Services
ISBN: 3319076345 ISBN-13(EAN): 9783319076348
Издательство: Springer
Рейтинг:
Цена: 81990.00 T
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Описание: Design for health.- Design for reading and learning.- Design for mobility, transport and safety.- Design for rural, low literacy and developing communities.- Design for environment and sustainability.- Design for human-computer symbiosis.

Design, User Experience, and Usability: User Experience Design for Diverse Interaction Platforms and Environments

Автор: Aaron Marcus
Название: Design, User Experience, and Usability: User Experience Design for Diverse Interaction Platforms and Environments
ISBN: 3319076256 ISBN-13(EAN): 9783319076256
Издательство: Springer
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Цена: 89440.00 T
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Описание: Design for the web.- Design for the mobile experience.- Design of visual information.- Design for novel interaction techniques and realities.- Games and gamification.

Human Aspects of IT for the Aged Population. Design for Aging

Автор: Zhou
Название: Human Aspects of IT for the Aged Population. Design for Aging
ISBN: 331939942X ISBN-13(EAN): 9783319399423
Издательство: Springer
Рейтинг:
Цена: 68950.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The two LNCS volume set 9754-9755 constitutes the refereed proceedings of the Second International Conference on Human Aspects of IT for the Aged Population, ITAP 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016, jointly with 14 other thematically conferences. The total of 1287 papers and 186 poster papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. LNCS 9754, Design for Aging (Part I), addresses the following major topics: designing for and with the elderly; technology use and acceptance by older users; psychological and cognitive aspects of interaction and aging; mobile and wearable technologies for the elderly. LNCS 9755, Healthy and Active Aging (Part II), addresses these major topics: smart and assistive environments; aging and social media; aging, learning, training and games; and aging, mobility and driving.

Human Aspects of IT for the Aged Population. Design for Aging

Автор: Jia Zhou; Gavriel Salvendy
Название: Human Aspects of IT for the Aged Population. Design for Aging
ISBN: 3319208918 ISBN-13(EAN): 9783319208916
Издательство: Springer
Рейтинг:
Цена: 67080.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: HCI design and evaluation methods for the elderly.- ICT use and acceptance.- Aging, the web and social media.- The elderly and mobile devices.

Human Aspects of IT for the Aged Population. Design for Everyday Life

Автор: Jia Zhou; Gavriel Salvendy
Название: Human Aspects of IT for the Aged Population. Design for Everyday Life
ISBN: 3319209124 ISBN-13(EAN): 9783319209128
Издательство: Springer
Рейтинг:
Цена: 67080.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Health care technologies and services for the elderly.- Home and work Support.- Smart environment and AAL.- Communication, games, and entertainment.

Human Aspects of IT for the Aged Population. Healthy and Active Aging

Автор: Zhou
Название: Human Aspects of IT for the Aged Population. Healthy and Active Aging
ISBN: 3319399489 ISBN-13(EAN): 9783319399485
Издательство: Springer
Рейтинг:
Цена: 59630.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The two LNCS volume set 9754-9755 constitutes the refereed proceedings of the Second International Conference on Human Aspects of IT for the Aged Population, ITAP 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016, jointly with 14 other thematically conferences. The total of 1287 papers and 186 poster papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. LNCS 9754, Design for Aging (Part I), addresses the following major topics: designing for and with the elderly; technology use and acceptance by older users; psychological and cognitive aspects of interaction and aging; mobile and wearable technologies for the elderly. LNCS 9755, Healthy and Active Aging (Part II), addresses these major topics: smart and assistive environments; aging and social media; aging, learning, training and games; and aging, mobility and driving.

Hci and user-experience design

Автор: Marcus, Aaron
Название: Hci and user-experience design
ISBN: 1447167430 ISBN-13(EAN): 9781447167433
Издательство: Springer
Рейтинг:
Цена: 83850.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Foreword.- Preface.- Metaphors and User Interfaces in the 21st Century.- Culture Class vs. Culture Clash.- CHI as a Cross-Tribal Community.- Dare We Define User-Interface Design?.- The Cult of Cute: The Challenge of User-Experience Design.- User-Interface Design and China: A Great Leap Forward.- Universal, Ubiquitous, User-Interface Design for the Disabled and Elderly.- Icons/Symbols and More: Visible Languages to Facilitate Communication.- What Do UI Designers Think About Protecting Their Designs?.- When is a User Not a User? Who Are We? What Do We Do?.- The Emotion Commotion.- The Next Revolution: Vehicle User Interfaces.- Patterns within Patterns.- User-Experience Planning for Corporate Success.- Insights on Outsourcing.- Branding 101 It's About Time.- User-Centered Design (UCD) in the Enterprise: Corporations Begin to Focus on UCD.- Dreaming of Robots: An Interview About Robots with Bruce Sterling.- The Out-of-Box Home Experience: Remote from Reality.- Usability Grows Up: The Great Debate.- Education and CHI.- When in Rome, Do as the Romans Do: HCII 2005 Recap.- Dashboards in Your Future.- Visualizing the Future of Information Visualization.- HCI Sci-Fi at the Movies and on TV.- Wit and Wisdom: Where Do We Turn for Advice?.- From KidCHI to BabyCHI .- SeniorCHI: The Geezers are Coming!.- Taxonomies to Tax the Couch-Potato's Cortex .- Happy Birthday! CHI at 25.- Big Spaces, Big Lives, Big Challenges.- Fun! Fun! Fun! In the User Experience.- Am I Pushing Your Buttons? .- The Sun Rises in the East.- HCI Goes Mainstream in the Comics.- Saving the USA, and So Can You: FaceBucks to the Rescue.



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