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App Store Playbook, Lee Shane
Варианты приобретения
Цена:
13780.00T
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Склад Америка: 180 шт.
При оформлении заказа до:
2025-07-23
Ориентировочная дата поставки:
конец Сентября - начало Октября
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Автор:
Lee Shane
Название:
App Store Playbook
ISBN:
9781480202856
Издательство:
Createspace
Классификация:
ISBN-10: 1480202851
Обложка/Формат: Paperback
Страницы: 166
Вес: 0.25 кг.
Дата издания: 02.11.2012
Язык: English
Размер: 229 x 152 x 10
Поставляется из: США
Описание:
**Insights from iPhone Game Developers who consistently find Success on the App Store**
Have you ever wondered about iPhone game development or even just how to create an app?
What separates the worlds most successful iOS game developers from the vast majority of App Store failures?
There are currently more than 700,000 apps on the App Store. Its only a matter of time before the number of apps skyrocket past the million mark.
Thats a lot of apps out there and the competition for downloads is brutal.
Learn Tips and Tricks from Best Selling iPhone Game Developers
Shane Lee spoke to hundreds of iPhone app developers and curated a selection of the most intriguing success stories to find out how they accomplished their goals. These are the developers behind award winning games such as Canabalt, Bumpy Road, Super Crate Box, Hunters, Spider: The Secret of Bryce Mansion and many more.
While this book focuses on mobile game developers that have published iOS games, the lessons here are applicable to other platforms such as Blackberry and Android.
Youll learn:
- Why Canabalt creator Adam Saltsman believes in cultivating friendships with game journalists
- Why localizing Squids in French and German led to an increase in sales for The Game Bakers
- How Hunters creator Ben Murchs persistance and tenacity finally landed their game a feature in a popular gaming website
- Why Bumpy Road creator Simon Flesser emphasizes the use of making video trailers to promote his games
- What Vlambeer Studios did when their game, Radical Fishing got ripped off
If youre interested in mobile game development, game creation, entrepreneurship or even just how to develop an iPhone application, then this book will give you a realistic look into what it takes to become a success.
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