Автор: Millington, Ian, Funge, John Название: Artificial Intelligence for Games ISBN: 0123747317 ISBN-13(EAN): 9780123747310 Издательство: Taylor&Francis Рейтинг: Цена: 72470.00 T Наличие на складе: Поставка под заказ. Описание: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques.<br><br>"Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). <br><br>* The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience.<br>* Walks through the entire development process from beginning to end.<br>* Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.
Автор: Flasi?ski Название: Introduction to Artificial Intelligence ISBN: 3319400207 ISBN-13(EAN): 9783319400204 Издательство: Springer Рейтинг: Цена: 79190.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: In the chapters in Part I of this textbook the author introduces the fundamental ideas of artificial intelligence and computational intelligence. In Part II he explains key AI methods such as search, evolutionary computing, logic-based reasoning, knowledge representation, rule-based systems, pattern recognition, neural networks, and cognitive architectures. Finally, in Part III, he expands the context to discuss theories of intelligence in philosophy and psychology, key applications of AI systems, and the likely future of artificial intelligence. A key feature of the author's approach is historical and biographical footnotes, stressing the multidisciplinary character of the field and its pioneers.The book is appropriate for advanced undergraduate and graduate courses in computer science, engineering, and other applied sciences, and the appendices offer short formal, mathematical models and notes to support the reader.
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