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Animation From Pencils To Pixels, Tony White


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Автор: Tony White
Название:  Animation From Pencils To Pixels
Перевод названия: Тони Уайт: Анимация. От карандаша до пикселя
ISBN: 9780240806709
Издательство: Taylor&Francis
Классификация:

ISBN-10: 0240806700
Обложка/Формат: Paperback
Страницы: 528
Вес: 1.24 кг.
Дата издания: 11.08.2006
Серия: Media Tech / Graphics/Animat
Язык: English
Иллюстрации: Approx. 700 illustrations
Размер: 258 x 188 x 22
Читательская аудитория: Tertiary education (us: college)
Подзаголовок: Classical techniques for the digital animator
Рейтинг:
Поставляется из: Европейский союз
Описание: Intended to serve as a how-to animation guide, this book presents the fundamentals, key techniques, and professional advice to strengthen your work as an animator. Using movie clips and still images from Endangered Species, it shares the making of journal of the film, detailing each step, with scene-by-scene descriptions, technique by technique.

An Interdisciplinary Introduction to Image Processing: Pixels, Numbers, and Programs

Автор: Tanimoto S., Tanimoto Steven L.
Название: An Interdisciplinary Introduction to Image Processing: Pixels, Numbers, and Programs
ISBN: 0262017164 ISBN-13(EAN): 9780262017169
Издательство: MIT Press
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Цена: 67710.00 T
Наличие на складе: Нет в наличии.
Описание:

This book explores image processing from several perspectives: the creative, the theoretical (mainly mathematical), and the programmatical. It explains the basic principles of image processing, drawing on key concepts and techniques from mathematics, psychology of perception, computer science, and art, and introduces computer programming as a way to get more control over image processing operations. It does so without requiring college-level mathematics or prior programming experience. The content is supported by PixelMath, a freely available software program that helps the reader understand images as both visual and mathematical objects.

The first part of the book covers such topics as digital image representation, sampling, brightness and contrast, color models, geometric transformations, synthesizing images, stereograms, photomosaics, and fractals. The second part of the book introduces computer programming using an open-source version of the easy-to-learn Python language. It covers the basics of image analysis and pattern recognition, including edge detection, convolution, thresholding, contour representation, and K-nearest-neighbor classification. A chapter on computational photography explores such subjects as high-dynamic-range imaging, autofocusing, and methods for automatically inpainting to fill gaps or remove unwanted objects in a scene. Applications described include the design and implementation of an image-based game. The PixelMath software provides a "transparent" view of digital images by allowing the user to view the RGB values of pixels by zooming in on an image. PixelMath provides three interfaces: the pixel calculator; the formula page, an advanced extension of the calculator; and the Python window.


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